Guns with a Z | 2013 - 2014
Guns with a Z was developed using the Unity engine in C# by our team Pistolero Games. |
Responsibilities:
-Ran bi-weekly sprints and daily SCRUM meetings
-Project tracking and documentation -Team on Ones and One on Ones -Enemy logic, gun logic -Polish elements such as the HUD, player effects, and environment effects -Game presentations and milestone scheduling |
What went right:
What went wrong:
What I learned:
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Screenshots:
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You can download the GWAZ installer here if you really feel like it. It should take about 10 minutes to play.
gwaz_installable_executable.exe |