About:
Currently looking for new opportunities.
I have eight years of experience working as a Game Designer in various projects and performing a number of roles within a team. I have experience:
You can view my resume here.
I have eight years of experience working as a Game Designer in various projects and performing a number of roles within a team. I have experience:
- In designing, prototyping, iterating and owning features from conception to completion
- Serving as a lead, establishing pillars and the core experience, team workflow, managing tasks and goals, and working with
other disciplines to define success for the projects - Training and managing juniors in my discipline
- Several scripting systems, from C# in Unity, Blueprints, SQL, Python and more.
- In the design and creation of AI agents and systems
- Map and level design Design
You can view my resume here.
Featured Professional Work:
Bossa is a small studio with big ideas that strives to make the greatest cooperative experiences on the market. As a studio it values originality, passion, openness, and it attracts both doers and dreamers.
At Bossa I've spent most of my time working on prototypes for the studio's next big thing and had the opportunity to learn from a lot of wonderful people. As the acting lead Designer it was a great way to not only continue to refine my normal game design skills, but build up a host of leadership oriented ones I'll take with me for the rest of my career. |
Splash Damage was born from competitive online games and we've carried that spirit with us. From three friends coding in a bedroom we're now more than 300 friends creating genre-leading AAA experiences in some of the world's most beloved franchises, along with our own unique creations.
On Splash I've worked on a glut of projects - some have made it to the wider world, some are still in development, and some have unfortunately been shelved. But while there I've worn a host of different hats and done everything from the design and implementation of AI, core gameplay mechanics, pipeline and content creation, paper and digital prototyping, and mentoring and hiring of other Tech Designers. |
Experience legendary American trucks and deliver various cargoes across sunny California, sandy Nevada, and the Grand Canyon State of Arizona. American Truck Simulator takes you on a journey through the breathtaking landscapes and widely recognized landmarks around the States.
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VBS Tactics aims to close the gap between traditional tabletop wargaming exercises and the virtual world. It connects with the VBS engine to let the user visualize and execute complex doctrine in a true-to-life virtual simulation.
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Student Projects:
Contact Me:
Dan Regan
+420-777-030-752
danmregan@gmail.com
Prague, CZ
+420-777-030-752
danmregan@gmail.com
Prague, CZ